Liberty Interactive Revenues And Revenue Growth From 2012 To 2016

This report provides the last five years revenues and revenue growth of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. Liberty Interactive reported a revenue growth of 6.6% year-over-year during 2016. The revenues and the revenue growth correspond to the fiscal year ending in December.

Liberty Interactive Revenues From 2012 To 2016

Here are the revenues and the revenue growth details of Liberty Interactive during the last five years:

  • Liberty Interactive generated a total of $9.9 billion revenues during 2012. Liberty Interactive reported a revenue growth of 2.8% year-over-year during 2012.
  • Liberty Interactive generated a total of $10.2 billion revenues during 2013. Liberty Interactive reported a revenue growth of 3.3% year-over-year during 2013.
  • Liberty Interactive generated a total of $10.5 billion revenues during 2014. Liberty Interactive reported a revenue growth of 2.7% year-over-year during 2014.
  • Liberty Interactive generated a total of $10 billion revenues during 2015. Liberty Interactive reported a revenue growth of -4.9% year-over-year during 2015.
  • Liberty Interactive generated a total of $10.6 billion revenues during 2016. Liberty Interactive reported a revenue growth of 6.6% year-over-year during 2016.

Why Analyze Revenue Growth?

Revenue growth is the most commonly analyzed financial metric. Revenue Growth is the percent increase (or decrease) of a company's revenue between two time periods. It is computed by using the following formula: ((revenues during the time period two - revenues during the time period one) / revenues during the time period one)*100. If the time periods are two consecutive years, then the revenue growth is referred to as the annual revenue growth year-over-year. If the time periods are two consecutive quarters, then the revenue growth is referred to as the quarterly revenue growth quarter-over-quarter. If the time periods refer to the same quarter in the two consecutive years, then the revenue growth is referred to as quarterly revenue growth year-over-year. In case the time periods are two non-consecutive years, then the revenue CAGR (Commutative Annual Growth Rate) is computed.

Revenue growth analysis is important for a number of reasons. First, it helps in understanding how a business is performing. If the revenue growth rates are positive, it means the business is performing well and the revenues are increasing. If the revenue growth rates are negative, it means the revenues are declining and the company needs to take measures to increase them. If they don't, the company will continue to shrink. Second, a company's historical revenue growth analysis along with the market size and market share analysis helps in forecasting the future revenues of a company. Third, a comparison of a company's growth rates with its competitors helps in determining who is winning more business. A revenue growth higher than the industry average translates into increasing market share. Companies with very high revenue growth rates have the potential to be the industry disrupters.

Liberty Interactive Ranking

With $10.6 billion revenues, Liberty Interactive ranked number 278 in the R&P Research list of top-3000 public companies in the US by revenues during 2016. Each one of the top-3000 companies generated more than $50 million of annual revenues during 2016.

The top-20 companies in the US by revenues during 2016 were:

  1. Walmart ($482.1 billion)
  2. ExxonMobil ($226.1 billion)
  3. Berkshire Hathaway ($223.6 billion)
  4. Apple ($215.6 billion)
  5. McKesson ($190.9 billion)
  6. UnitedHealth Group ($184.8 billion)
  7. CVS Health ($177.5 billion)
  8. General Motors ($166.4 billion)
  9. AT&T ($163.8 billion)
  10. Ford Motor ($151.8 billion)
  11. AmerisourceBergen ($146.8 billion)
  12. Amazon ($136 billion)
  13. Verizon ($126 billion)
  14. General Electric ($123.7 billion)
  15. Cardinal Health ($121.5 billion)
  16. Costco ($118.7 billion)
  17. Walgreens Boots Alliance ($117.4 billion)
  18. Chevron ($114.5 billion)
  19. Kroger ($109.8 billion)
  20. Express Scripts Holding ($100.3 billion)

For the purpose of performance benchmarking of a company with a sector or industry average, R&P Research associates every company with one sector and one industry. An industry consists of companies with related/similar business models. A sector comprises of a group of related/similar industries. For example, Life Sciences sector is comprised of following industries: Pharmaceuticals; Medical Devices; Biotechnology; Diagnostics & Scientific Instruments.

Liberty Interactive is associated with Media & Entertainment Sector and Broadcasting, Cable, and Filmed Entertainment Industry.

With $10.6 billion revenues, Liberty Interactive ranked number 8 of all the companies in the US Media & Entertainment sector. There were a total of 64 public companies in the US Media & Entertainment sector that had revenues greater than $50 million during 2016.

The top-10 companies in the US Media & Entertainment sector by revenues during 2016 were:

  1. Comcast ($80.4 billion)
  2. Walt Disney ($55.6 billion)
  3. Time Warner ($29.3 billion)
  4. Twenty-First Century Fox ($27.3 billion)
  5. Omnicom Group ($15.4 billion)
  6. CBS ($13.2 billion)
  7. Viacom ($12.5 billion)
  8. Liberty Interactive ($10.6 billion)
  9. News Corp ($8.3 billion)
  10. Interpublic Group Of Companies ($7.8 billion)

Media & Entertainment sector is comprised of the following industries: Broadcasting, Cable, and Filmed Entertainment; Media Agency Services; Publishing. The definitions for each of the industries is as follows:

  • Broadcasting, Cable, and Filmed Entertainment industry includes companies that provide radio and television programming. It also includes companies that provide music and filmed entertainment.
  • Media Agency Services industry includes companies that provide advertising, public relations and marketing services. It also includes billboard providers and telemarketers.
  • Publishing industry includes newspapers, magazine, and book publishers.

With $10.6 billion revenues, Liberty Interactive ranked number 7 of all the companies in the US Broadcasting, Cable, and Filmed Entertainment industry. There were a total of 38 public companies in the US Broadcasting, Cable, and Filmed Entertainment industry that had revenues greater than $50 million during 2016.

The top-10 companies in the US Broadcasting, Cable, and Filmed Entertainment industry by revenues during 2016 were:

  1. Comcast ($80.4 billion)
  2. Walt Disney ($55.6 billion)
  3. Time Warner ($29.3 billion)
  4. Twenty-First Century Fox ($27.3 billion)
  5. CBS ($13.2 billion)
  6. Viacom ($12.5 billion)
  7. Liberty Interactive ($10.6 billion)
  8. News Corp ($8.3 billion)
  9. Discovery Communications ($6.5 billion)
  10. Liberty Media ($5.3 billion)

Companies Segmentation

To identify and analyze high/low growth or most/least profitable similar-size companies in different sectors or industries, R&P research classifies all companies into different segments based upon their revenues, revenue growth, and net profit margins.

Based upon their annual revenues, the companies are classified into one of the following four segments:

  1. Mega companies, having revenues greater than $50 billion.
  2. Very Large companies, having revenues between $10 billion and $50 billion.
  3. Large companies, having revenues between $1 billion and $10 billion.
  4. Mid-size companies, having revenues between $50 million and $1 billion.

With $10.6 billion revenues, Liberty Interactive was in the Very Large companies revenue segment during 2016. There were a total of 239 companies in the Very Large companies revenue segment during 2016.

Based upon their annual revenue growth, the companies are classified into one of the following eight segments:

  1. Very High positive growth companies, having annual revenue growth greater than 50%.
  2. High positive growth companies, having annual revenue growth between 20% and 50%.
  3. Medium positive growth companies, having annual revenue growth between 5% and 20%.
  4. Low positive growth companies, having annual revenue growth between 0% and 5%.
  5. Low negative growth companies, having annual revenue growth between -5% and 0%.
  6. Medium negative growth companies, having annual revenue growth between -20% and -5%.
  7. High negative growth companies, having annual revenue growth between -50% and -20%.
  8. Very High negative growth companies, having annual revenue growth less than -50%.

With 6.6% revenue growth year-over-year, Liberty Interactive was in the Medium positive revenue growth segment during 2016. There were a total of 876 companies in the Medium positive revenue growth segment during 2016. Of the US top-3000 companies, 1985 (nearly two-third of the total) had positive revenue growth and 1015 (nearly one-third of the total) had negative revenue growth during 2016.

Based upon their annual net profit margin, the companies are classified into one of the following eight segments:

  1. Very High positive margin companies, having net profit margin greater than 50%.
  2. High positive margin companies, having net profit margin between 20% and 50%.
  3. Medium positive margin companies, having net profit margin between 5% and 20%.
  4. Low positive margin companies, having net profit margin between 0% and 5%.
  5. Low negative margin companies, having net profit margin between -5% and 0%.
  6. Medium negative margin companies, having net profit margin between -20% and -5%.
  7. High negative margin companies, having net profit margin between -50% and -20%.
  8. Very High negative margin companies, having net profit margin less than -50%.

With a net margin of 11.6%, Liberty Interactive was in the Medium positive net profit margin segment during 2016. There were a total of 1086 companies in the Medium positive net profit margin segment during 2016. Of the US top-3000 companies, 2244 (nearly three-fourth of the total) had positive net profit margin and 756 (nearly one-fourth of the total) had negative net profit margin during 2016.

Company Business Summary

QVC Group markets and sells various consumer products primarily through live merchandise-focused televised shopping programs, Internet, and mobile applications. The company's Websites offers home, apparel, beauty, accessories, jewelry, and electronics products. It also operates as an online retailer of women's, children's, and men's apparel, and children's merchandise; and kitchen accessories and home decor products, as well as retails its products through catalogs, and brick-and-mortar stores. In addition, the company markets its products Ballard Design, Frontgate, Garnet Hill, Grandin Road, Improvements under the brand names. Its programming distributed products to approximately 362 million households in the United States, Germany, Austria, Japan, the United Kingdom, the Republic of Ireland, Italy, and France. The company was formerly known as Liberty Interactive Group. QVC Group is based in Englewood, Colorado. QVC Group is a subsidiary of Liberty Interactive Corporation.

Data Source

The chart and the data on this page are sourced from the R&P Research Industry Intelligence Platform. The platform provides the key financial metrics for all the public companies in the United States. The platform empowers users to compare last five or 15 years financial data of a company with the other companies or the industry averages. This benchmarking exercise yields powerful insights that can drive better business decisions.


Industry Peers and Competitors of Liberty Interactive

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Viacom (VIAB) Business Analysis – Analyze Historical Performance, Strategic Priorities, And...

Viacom Inc. with $12 billion revenues in the year 2016 was the number 6 Broadcasting, Cable, and Filmed Entertainment company. Read this report to know the top competitors of Viacom and identify growth and cost optimization opportunities of Viacom

News Corp (NWSA) Business Analysis – Analyze Historical Performance, Strategic Priorities,...

News Corp with $8 billion revenues in the year 2016 was the number 8 Broadcasting, Cable, and Filmed Entertainment company. Read this report to know the top competitors of News Corp and identify growth and cost optimization opportunities of News Corp

Discovery Communications (DISCA) Business Analysis – Analyze Historical Performance, Strategic Priorities,...

Discovery Communications, Inc. with $6 billion revenues in the year 2016 was the number 9 Broadcasting, Cable, and Filmed Entertainment company. Read this report to know the top competitors of Discovery Communications and identify growth and cost optimization opportunities of Discovery Communications

Liberty Media (FWONA) Business Analysis – Analyze Historical Performance, Strategic Priorities,...

Liberty Media Corp with $5 billion revenues in the year 2016 was the number 10 Broadcasting, Cable, and Filmed Entertainment company. Read this report to know the top competitors of Liberty Media and identify growth and cost optimization opportunities of Liberty Media

Revenues Analysis

Liberty Interactive (QVCA) Revenues And Revenue Growth From 2012 To 2016

This report provides the last five years revenues and revenue growth of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. Liberty Interactive reported a revenue growth of 6.6% year-over-year during 2016. The revenues and the revenue growth correspond to the fiscal year ending in December.

Liberty Interactive (QVCA) Revenues And Revenue Growth From 2004 To 2016

This report provides the last thirteen years revenues and revenue growth of Liberty Interactive Corp (QVCA) from 2004 to 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. Liberty Interactive reported a revenue growth of 6.6% year-over-year during 2016. The revenues and the revenue growth correspond to the fiscal year ending in December.

Liberty Interactive (QVCA) Revenue Growth Comparison With Industry Growth From 2012...

This report provides a comparison of Liberty Interactive Corp (QVCA) revenue growth with Broadcasting, Cable, and Filmed Entertainment industry growth during the last five years from 2012 to 2016. Liberty Interactive reported a revenue growth of 6.6% year-over-year during 2016. The Broadcasting, Cable, and Filmed Entertainment industry growth was 4.6% year-over-year during 2016. Liberty Interactive growth was faster than the industry during 2016.

Profit Analysis

Liberty Interactive (QVCA) Net Profit And Net Margin From 2012 To...

This report provides the last five years net profit and net margin of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive reported a total net income of $1.2 billion during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. Liberty Interactive net profit margin was 11.6% during 2016. The net profit and the net profit margin correspond to the fiscal year ending in December.

Liberty Interactive (QVCA) Net Profit And Net Margin From 2004 To...

This report provides the last thirteen years net profit and net margin of Liberty Interactive Corp (QVCA) from 2004 to 2016. Liberty Interactive reported a total net income of $1.2 billion during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. Liberty Interactive net profit margin was 11.6% during 2016. The net profit and the net profit margin correspond to the fiscal year ending in December.

Liberty Interactive (QVCA) Net Profit Margin Comparison With Industry From 2012...

This report provides a comparison of Liberty Interactive Corp (QVCA) net profit margin with Broadcasting, Cable, and Filmed Entertainment industry net profit margin during the last five years from 2012 to 2016. Liberty Interactive reported a net profit margin of 11.6% during 2016. The Broadcasting, Cable, and Filmed Entertainment industry net profit margin was 11.6% during 2016. Liberty Interactive was more profitable than the industry during 2016.

Cost & Expenses Analysis

Liberty Interactive (QVCA) Cost of Sales (COGS) Analysis From 2012 To...

This report provides the last five years cost of sales (COGS) analysis of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive spent a total of $6.9 billion on COGS during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive spent 64.9% of its total revenues on COGS during 2016. The cost of sales (COGS) numbers are for the fiscal year ending in December.

Liberty Interactive (QVCA) Research & Development (R&D) Spending Analysis 2016

R&D spending analysis for Liberty Interactive is not available because either the company does not provide the data or we don't have it.

Liberty Interactive (QVCA) Sales, Marketing, General & Administrative (SG&A) Spending Analysis...

This report provides the last five years sales, marketing, general & administrative (SG&A) expenses of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive spent a total of $1.2 billion on sales, marketing, general, and administrative (SG&A) activities during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive spent 11.2% of its total revenues on SG&A activities during 2016. The SG&A spending numbers are for the fiscal year ending in December.

Working Capital Analysis

Liberty Interactive (QVCA) Inventory Spending Analysis From 2012 To 2016

This report provides the last five years inventory spending analysis of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive invested a total of $968 million on inventories during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive invested 9.1% of its total revenues on inventories during 2016. The inventory numbers are for the fiscal year ending in December.

Liberty Interactive (QVCA) Accounts Receivable (A/R) Analysis From 2012 To 2016

This report provides the last five years Accounts Receivable (A/R) analysis of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive invested a total of $1.3 billion on accounts receivable during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive invested 12.3% of its total revenues on accounts receivable during 2016. The accounts receivable numbers are for the fiscal year ending in December.

Liberty Interactive (QVCA) Accounts Payable (A/P) Analysis From 2012 To 2016

This report provides the last five years Accounts Payable (A/P) analysis of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive invested a total of $790 million on accounts payable during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive invested 7.4% of its total revenues on accounts payable activities during 2016. The accounts payable numbers are for the fiscal year ending in December.

Asset Management Analysis

Liberty Interactive (QVCA) Property, Plant & Equipment (PP&E) Investment Analysis From...

This report provides the last five years property, plant & equipment (PP&E) investment analysis of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive invested a total of $1.1 billion on property, plant & equipment (PP&E) activities during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive invested 10.6% of its total revenues on PP&E activities during 2016. The PP&E investment numbers are for the fiscal year ending in December.

Liberty Interactive (QVCA) Intangible Assets Analysis From 2012 To 2016

This report provides the last five years Intangible assets analysis of Liberty Interactive Corp (QVCA) from 2012 to 2016. Liberty Interactive invested a total of $10.4 billion on Intangible assets during 2016. Liberty Interactive generated a total of $10.6 billion revenues during 2016. As a percentage of revenues, Liberty Interactive invested 97.3% of its total revenues on intangible assets during 2016. The Intangible asset numbers are for the fiscal year ending in December.

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